r/wowforever • • 9d ago

Official Warcraft Team BlizzardCS | WoW Forever Launch - Info & Known Issues

234 Upvotes

Happy launch, r/WoWForever!

Your friendly neighborhood BlizzardCS team has put together a collection of helpful information and links on our CS forum to support this major release. You can find it here: https://us.forums.blizzard.com/en/wow/t/2396179

For this release we are also maintaining a list of active game and technical issues on our Support site. If you encounter what you believe to be a bug that is not on this list, please be sure to post in our Bug Report forum with the details so that our QA team can take a look. We've also got a brand new WoW Forever specific forum, which you can find here.

If you're looking for up-to-the-minute service updates or bite-sized chunks of support information, we're also now on Bluesky! Give us a follow at BlizzardCS ‪(@support.blizzard.com)‬.

Thanks for reading! The team will be keeping an eye on the comments to this post for anything we can assist with.

– BlizzardCS


r/wowforever • • 2d ago

Guild Recruitment, LFG & Discord Megathread — Week 46 (2026)

30 Upvotes

Welcome to the weekly Guild Recruitment, LFG & Discord Megathread!

Looking for a guild, recruiting new members, searching for players, or promoting a WoW Forever Discord/community? This is the place for it.

To keep recruitment organized and make it easier to find players in your region, all posts must be made as replies under one of the region comments created by AutoModerator below.

How to use this thread

  • Find the region that applies to you below.
  • Reply directly to that region's top-level comment with your recruitment or LFG post.
  • Include relevant information such as your guild/community name, server, faction, language, goals, playstyle, raid schedule, and contact information.
  • If you're looking for a guild or group rather than recruiting, you're welcome to post what you're looking for under your region as well.
  • Discord and community advertisements should also be posted under the appropriate region.

Regions

  • Americas & Oceania (US & OCE)
  • Europe (EU)
  • Taiwan (TW)
  • Korea (KR)

Important: No Top-Level Comments

Top-level comments are reserved for the regional sections created by AutoModerator.

All user submissions must be posted as replies beneath the appropriate region. User-created top-level comments will be automatically removed by AutoModerator without warning.

This is purely to keep the megathread organized and make it easier for players to browse recruitment posts relevant to them.

Recruitment Guidelines

  • Keep recruitment related to WoW Forever.
  • Do not spam the same advertisement repeatedly within the thread.
  • Be clear about what you're recruiting for or what you're looking for.
  • If your guild or group is no longer recruiting, please edit your comment accordingly.
  • Recruitment must comply with the subreddit rules and Blizzard's Terms of Service.
  • Paid services, boosting, RMT, account trading, gold selling, and other ToS violations are not permitted.
  • Be respectful. Different guilds, servers, regions, and playstyles are welcome here.

Guild recruitment, LFG/LFM posts, Discord servers, and community advertisements outside this megathread are subject to removal under Rule #8.


Please report comments that violate the subreddit rules so the moderation team can review them.


r/wowforever • • 1h ago

Discussion Player-Level Dungeon XP Adjustment - November 14

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• Upvotes


Kaivax
2176 posts
Community Manager

5m

Yesterday, we updated dungeon play so that experience granted by an enemy in an instance is nullified if a high level player is in the group and enemy is trivial to that player. For some dungeons, the new restriction missed the mark because of the overall level range of the enemies in the dungeon.

With hotfixes that are now live, we’ve just deployed a further change to this restriction, making it so that the XP nullification only kicks in when the high-level player is more than 12 levels above the level of the enemies.
Please note that this adjustment will not apply in instances that were already underway when it was deployed (a few minutes ago).

Thank you very much!


r/wowforever • • 7h ago

Meme Dungeon XP Fixed

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1.6k Upvotes

I'm glad the devs are making the tough decisions for the health of the game.


r/wowforever • • 16h ago

Question Why is no one talking about this?

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6.2k Upvotes

r/wowforever • • 11h ago

Discussion I dont undertand Game Devs

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2.2k Upvotes

sooooo after yesterday’s changes, what is the the point of this?
They added an option for something like, "Hey, I’m willing to carry you, you ppl get some exp, and in exchange, I get an item I need from here."
Now what?, what if the tank/healer/dps just ding in the middle of the dungeon and then the mobs are gray? Are we all screwed?
What is next? 60 lvl boost for 20 bucks?


r/wowforever • • 5h ago

Discussion The Newest Update to Dungeon XP is awful.

730 Upvotes

The newest update that reduces all xp to basically nothing if there are grey mobs for one member is awful. I invited a 37 shaman to a city of dalaran last night (my first run through). The guy was in the dungeon finder... We got no XP. How is this supposed to work? All of these dungeons have level ranges for mobs inside of them. The lowest lvl mobs typically being at the beginning of the dungeon. I now have to micro manage what the mob level is compared to the level of whom I invite so we don't waste our entire time doing this? I assume this is to kill boosting. Can we do something different?


r/wowforever • • 10h ago

Discussion This is a bad change and hurts the community far more than a small amount of boosters

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1.3k Upvotes

I'd argue this goes against what they want for Forever: people playing together, or simply helping out the community and being nice.

People who sit in Org who offer free runs through RFC? Not anymore, and that's how I got one of my first runs out of pure luck. But that interaction will simply never happen again if for anything because the driving force being EXP won't be there anymore. That isn't boosting, and certainly not PAID boosting which seems to be the issue. That, to me, is a community member taking time to run a dungeon they don't need to be a helpful community member. Don't we want that in our game? I do.

Also mentioned elsewhere, what if you want to run with friends and you're a few levels higher, but the dungeon is still a challenge? Why is that being punished? I still need to do the escort in WC to finish it for legacy, now I feel like I'm forced til I can solo it to do it or hope I can get some help to finish it simply to not screw others over. And this whole argument that most exp comes from quests is just lazy, imo.

I dunno, this seems foolish on blizzards part and a huge oversight. It really only hurts legitimate players and the community at large in the long run.

Yes, another post, because I want Blizzard to see this and find another way to battle Paid Boosters if that is truly becoming an issue that they want to combat. There has got to be a better and less haphazard way to do it


r/wowforever • • 1h ago

Discussion New Hotfix, dungeon XP nullification now applies when the highest level party member is 12 levels above, thoughts?

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• Upvotes

r/wowforever • • 7h ago

Discussion Dungeon XP is dead and the new grey mob rule just made it worse

749 Upvotes

Man I'm so over this dungeon XP stuff. They keep saying they're "buffing" it a little and then slap us with something worse. That new hotfix is ridiculous. If even one person in the group has the mobs grey the entire party gets zero XP from the kill.

So now if you're running Gnomeregan (that thing is like 29-38) or Uldaman (41-51) and some dude is just in there to finish a set or grab one piece of gear he's missing he bricks the XP for everyone else. Doesn't even matter if the rest of the group is perfect level. One guy slightly overleveled and the whole run is dead for experience.

It's already bad enough that most people just do the dungeon once for the quests and then leave or they do their couple quests and dip mid-run. Now this makes it even worse. You can't even bring a friend who's a few levels ahead to help without punishing the whole group. How is that supposed to work in an MMO?

I used to love just rolling a healer and spamming dungeons. That was the whole appeal for me. Queue up, heal, get some gear and decent XP, do it again. Now the kill XP is still garbage compared to what it used to be (even after their little 50% buff it's nowhere near Classic rates) so there's zero reason to run anything twice. Healers and tanks are already disappearing because of it. Why would I sit there healing for 40-50 minutes for a couple bubbles when I could just quest as DPS?

Blizzard keeps claiming this is about stopping boosts but boosts were already dead from the earlier changes. This just kills normal groups and makes people not want to run dungeons at all after the first clear. Stop gutting the one social leveling activity that was left.


r/wowforever • • 2h ago

Meme A short story

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326 Upvotes

I am unsure if it is a comedy or a tragedy.


r/wowforever • • 12h ago

Discussion Dungeon Exp Hotfix

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1.4k Upvotes

Got a taste of this yesterday and it kinda sucked. I hope it’s just tuned wrong. We ran Deadmines. I was lv 21. We had a 17, 18, 24, 26. Deadmines is I believe listed at 17-26. No one got experience until we literally got to the ship and the level of the mobs was higher than the beginning of the dungeon.

Is that truly working as intended? I really hope not. This will just massively limit dungeon groups. I understand they’re combating boosting but can their system really not differentiate or scale between our group that had like 1 player maybe a level or two higher than average and a level 60 being present?


r/wowforever • • 12h ago

Meme The Boulderfist Ogres are very culturally informed

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1.3k Upvotes

r/wowforever • • 11h ago

Feedback The xp change to grey mobs makes no sense, example: The Stockades and my 31 warlock

925 Upvotes

I posted it in classicwow but I'll repost it also here just to warn people not aware of this.

The last boss in Stockades is level 29 and to get the quest "The Fury runs deep" that asks to kill one of the bosses you need to kill a lot of level 29-31 elite dark iron dwarves on an extremely dangerous place in wetlands (The dark iron war prequest).

So I waited to go to Stockades until I had all the quests ready and went to Wetlands yesterday with my warlock at mid 29 and while doing quests in the area and completing that prequest I dinged 31.

Suddenly no one will want to run it with me because stockades has trash mobs level 23 that wille give 0 experience to the whole party if I'm in the group.

It does not make sense.


r/wowforever • • 13h ago

HYPE! My first BoE Epic

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1.1k Upvotes

r/wowforever • • 1h ago

Discussion New Dungeon Xp Change. Only Kicks in at 12 Levels Over Mob.

• Upvotes

r/wowforever • • 13h ago

Discussion 10 Tips for New Players

1.1k Upvotes
  • It’s fine to roll Greed on everything. You don’t need permission to roll Need on a genuine upgrade you’ll equip and use, unless the group agreed on different loot rules.
  • Mages and warlocks: if an item has more +healing than +damage, give healers priority. If it’s still a big upgrade for you, ask before rolling Need.
  • If someone is fighting on top of a mining node, herb, or quest object, let them finish and collect it. Don’t grab it while they’re busy fighting.
  • If someone nearby is about to die, lend a hand. A quick heal or crowd-control spell can save them a corpse run.
  • If someone buffs you, return the favor with whatever useful class buff you have.
  • Let the tank pull and establish threat before unloading. If you accidentally pull something, run toward the tank, not away.
  • Invite nearby players who need the same quest enemy, especially if you’re waiting for a named mob to respawn.
  • Watch your healer’s mana. If they stop to drink, take the opportunity to eat, drink, and recover yourself.
  • Warlocks: Life Tap is fine, but help refill your own health between pulls. If the healer is drinking, eat or bandage instead of expecting them to top you off.
  • If it’s your first time in a dungeon, say so. Ask when you’re unsure, and if you’re the experienced player, be patient and help explain.

r/wowforever • • 9h ago

Meme Please bro, I am a cow not a mathematician

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380 Upvotes

r/wowforever • • 1h ago

Discussion A plea to the devs - please stop hurting players to spite RMTers

• Upvotes

Several recent changes have been made to target boosting and other degenerate behaviors that have had the consequence of making the game harder or less rewarding to play in groups, I feel like in the long run these are bad changes.

Nerfing dungeon EXP has had a chilling effect on players running dungeons, typically my play pattern in other incarnations of WoW has been:
login -> ask guild to run dungeons -> play with friends for several hours.

In WoW Forever, my nightly play pattern has been:
login -> largely ignore my guild -> when I have all the pre-quests for a dungeon done make a half hearted attempt to get a guild group together -> PUG the dungeon -> never speak to any of those people again.

The effect of dungeons not being worthwhile to run multiple times has also made dedicated tanks and healers more scarce, making it more difficult to have a good experience when you are actually running dungeons.

I have never played WoW as a largely single player game before; its a fine way to play MMOs, its how ESO and SWTOR played out, but I personally always felt that one of the strengths of WoW was that it was a social game right out of the bat, and WoW:Forever doesn't feel that way.

I understand the desire to make boosters and RMTers lives more difficult, but regular players are caught in the cross fire with the current solution.


r/wowforever • • 13h ago

Discussion Would you like to see already existing low-level sets receive HD remake?

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826 Upvotes

r/wowforever • • 1h ago

Discussion People that do drive by buffs in the open world are top tier gamers..

• Upvotes

Thats the post


r/wowforever • • 10h ago

Discussion Should respecs be free while Leveling? Or when there's significant class tuning?

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432 Upvotes

r/wowforever • • 1h ago

Discussion I am having a great time.

• Upvotes

Forever has given me exactly the experience I hoped for. I am having a great time and have nothing to complain about that actually matters to me.

Who else is just having a great time?


r/wowforever • • 20h ago

Feedback I did Dalaran, all 4 quests were yellow lvl range, guess Im still boosting because some mobs were grey at the start, so no xp for ppl

2.0k Upvotes

This change wasnt thought out AT ALL

its like blizz doesnt even play the game


r/wowforever • • 3h ago

HYPE! New Pattern

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97 Upvotes

Just got this as a drop on horde PvP server. Am I rich?